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Avatars as storytellers: affective narratives in virtual museums

机译:头像作为讲故事讲述者:虚拟博物馆的情感叙述

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This article explores the affective potential of virtual humans in virtual museum (VM) environments. Three avatars (personifying a curator, a guard, and a visitor, respectively) have been employed as storytellers introducing participants to the emotive story behind a historical sculpture. The emotional responses of a test group have been correlated to a range of factors, namely, the role acted by the virtual storytellers, the subjects' own stance on cultural heritage, gender, and predispositions towards the sense of presence and affective responses. We review research related to the topic of presence and social presence in VMs, and position our experimental procedure as well as the findings of our study in this context. Theoretical frameworks, such as the Expectancy Violations Theory are used to interpret the key findings, which have not always confirmed the initial hypotheses. The outcome of our study may inform the design of avatars-as-storytellers in VMs on the basis of their affective potential, given the results of the study and, more importantly, the theoretical investigation of the factors, which conditioned the emotional responses observed.
机译:本文探讨了虚拟博物馆(VM)环境中虚拟人的情感潜力。三个头像(分别为策展人,警卫和访客分别)被聘为讲故事者,将参与者引入历史雕塑背后的情感故事。测试组的情绪反应与一系列因素相关,即虚拟讲故事者的作用,受试者对文化遗产,性别和倾向于存在的存在和情感反应的倾向。我们审查与VMS中存在和社会存在主题相关的研究,并定位我们的实验程序以及我们在这种背景下的研究结果。理论框架,例如预期违规理论用于解释关键发现,这些结果并不总是证实初始假设。考虑到研究结果,鉴于研究结果,更重要的是,鉴于研究的结果,我们的研究结果可以根据他们的情感潜力向VMS设计为VMS的设计。及其观察到的情绪反应的理论调查。

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