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Depth matrix and adaptive Bayes classifier based dynamic hand gesture recognition

机译:基于深度矩阵和自适应贝叶斯分类器的动态手势识别

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摘要

A sequence of apparently ad-hoc hand postures can generate meaningful dynamic gestures which can be utilized in interface controls for computer, television, or games. In order to develop deployable systems with these gestures, selected descriptors should be fast enough to meet the live recognition requirements. This paper proposes framework for a practical system capable of recognizing continuous dynamic gestures characterized by short-duration posture sequences. A depth-based modification to the shape matrix is devised to describe hand silhouettes, which gives a faster alternative to region-based descriptors. Postures are recognized using depth matrix and 1-nearest neighbor strategy. Posture sequence labels are predicted by a dynamic naive Bayes classifier which works in association with an adaptive windowing mechanism. The conducted experiments report up to 96.2% accurate results with mean accuracy of 95.2% on dynamic gesture dataset. Depth matrix computation takes a maximum of 2ms time. (C) 2019 Elsevier B.V. All rights reserved.
机译:一系列明显的临时手势可以生成有意义的动态手势,这些手势可以在计算机,电视或游戏的界面控件中使用。为了开发具有这些手势的可部署系统,所选描述符应足够快以满足实时识别要求。本文提出了一种实用系统的框架,该系统能够识别以短时姿势序列为特征的连续动态手势。设计了一种基于深度的形状矩阵修改形式来描述手部轮廓,从而可以更快地替代基于区域的描述符。使用深度矩阵和1-最近邻策略识别姿势。姿势序列标签是由动态朴素贝叶斯分类器预测的,该分类器与自适应窗口机制相关联。进行的实验报告了高达96.2%的准确结果,动态手势数据集的平均准确度为95.2%。深度矩阵计算最多需要2毫秒的时间。 (C)2019 Elsevier B.V.保留所有权利。

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