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Scout: a data-parallel programming language for graphics processors

机译:Scout:用于图形处理器的数据并行编程语言

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Commodity graphics hardware has seen incredible growth in terms of performance, programmability, and arithmetic precision. Even though these trends have been primarily driven by the entertainment industry, the price-to-performance ratio of graphics processors (GPUs) has attracted the attention of many within the high-performance computing community. While the performance of the GPU is well suited for computational science, the programming interface, and several hardware limitations, have prevented their wide adoption. In this paper we present Scout, a data-parallel programming language for graphics processors that hides the nuances of both the underlying hardware and supporting graphics software layers. In addition to general-purpose programming constructs, the language provides extensions for scientific visualization operations that support the exploration of existing or computed data sets.
机译:商品图形硬件在性能,可编程性和算术精度方面取得了惊人的增长。尽管这些趋势主要是由娱乐业推动的,但图形处理器(GPU)的性价比已经吸引了高性能计算社区中许多人的关注。尽管GPU的性能非常适合计算科学,但编程接口和一些硬件限制阻止了它们的广泛采用。在本文中,我们介绍了Scout,这是一种用于图形处理器的数据并行编程语言,它隐藏了底层硬件和支持的图形软件层的细微差别。除了通用编程结构之外,该语言还提供了科学可视化操作的扩展,这些扩展支持对现有数据集或计算数据集的探索。

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