WHERE ARE WE WITH VIRTUAL reality today? The allure of VR is hard to deny, but the first wave of at-home devices proved to be too costly-or intimidating-for most consumers. This hasn't stopped companies like Oculus, HTC and PlayStation from trying to reach a big audience, though, and a second wave of VR devices seeks to entice buyers with lower prices, simpler hardware and more games. Newsgeek reviewed the Oculus Quest, a bold middle-of-the-road approach to VR that aims to assuage the concerns of casual consumers.
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