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'The average designer doesn't spend any time watching people use the things they design'

机译:“普通设计师不会花时间看着人们使用他们设计的东西”

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摘要

It's often said that there's no such thing as 'good' and 'bad' design - it's totally subjective. But Jared Spool reckons that's a lot of tosh. The CEO of User Interface Engineering, the world's largest research, training and consulting firm specialising in website and product usability, believes it boils down to one thing: whether or not your design is intuitive. "Intuitive design means coming up with something that when a user sees it, they know exactly what to do," he explains. "An interface that's intuitive doesn't get in the way of the user: they're able to accomplish their goals easily, without having to puzzle over how to go about it."
机译:人们常说,没有“好”和“坏”的设计是完全主观的。但是Jared Spool认为这很费劲。全球最大的研究,培训和咨询公司User Interface Engineering的首席执行官是专门研究网站和产品可用性的公司,他认为这归结为一件事:设计是否直观。他解释说:“直观的设计意味着提出一些让用户看到它的东西,他们确切地知道该怎么做。” “直观的界面不会妨碍用户:他们能够轻松实现自己的目标,而不必为该怎么做感到困惑。”

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  • 来源
    《Net》 |2012年第223期|p.38-40|共3页
  • 作者

    Jared Spool;

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