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Framework for constructing task-space to support novice multimedia authoring

机译:构造任务空间以支持新手多媒体创作的框架

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摘要

Despite the growing demand of complex multimedia contents and the evolution of the authoring tools, many home computer users face significant obstacles in an attempt to familiarize themselves with multimedia authoring tasks. Many authoring tools have evolved to accommodate advanced skills typically performed by professionals and to introduce new authoring styles that are only possible with digital tools. As a result, interface designs of such tools have become more complicated and are often intimidating to novices thus preventing them from undertaking even the initial task. For users with little knowledge in multimedia authoring, one of the challenging issues is generating mental representation of the task that they are trying to perform. Being unable to construct proper task-spaces often results in a poor action plan, leading to an inefficient or undesirable outcome. We investigate and propose a new framework for constructing and presenting task-spaces with which users can interact in order to explore rather complex task-spaces during multimedia authoring tasks. The framework is grounded in the cognitive models originally developed in the context of planning and problem-solving tasks. We then illustrate how the proposed framework might be used in practical examples and suggest possible modifications or new features for existing authoring tools. The proposed framework was evaluated in the user studies.
机译:尽管对复杂的多媒体内容的需求不断增长,并且创作工具不断发展,但许多家用计算机用户在尝试熟悉多媒体创作任务时仍面临重大障碍。已经发展了许多创作工具,以适应专业人士通常执行的高级技能,并引入只有数字工具才能实现的新创作风格。结果,这种工具的界面设计变得更加复杂,并且常常使新手望而却步,从而使他们甚至无法完成最初的任务。对于不了解多媒体创作的用户而言,具有挑战性的问题之一是对他们尝试执行的任务产生心理上的表示。无法构建适当的任务空间通常会导致行动计划不佳,从而导致效率低下或不良后果。我们研究并提出了一个新的框架,用于构造和呈现用户可以与之交互的任务空间,以便在多媒体创作任务期间探索相当复杂的任务空间。该框架基于最初在计划和解决问题的任务中开发的认知模型。然后,我们说明所提出的框架如何在实际示例中使用,并建议对现有创作工具的可能修改或新功能。在用户研究中对提出的框架进行了评估。

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