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首页> 外文期刊>IEEE transactions on mobile computing >MAdLens: Investigating Into Android In-App Ad Practice at API Granularity
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MAdLens: Investigating Into Android In-App Ad Practice at API Granularity

机译:疯狂:在API粒度调查Android内应用程序广告练习

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In-app advertising has served as the major revenue source for millions of app developers in the mobile Internet ecosystem. Ad networks play an important role in app monetization by providing third-party libraries for developers to choose and embed into their apps. Various ad mediations help developers manage all of the ad libraries used in apps to show the best available ad among received ads from different ad network servers. However, developers lack guidelines on how to choose from hundreds of ad networks or ad mediations and various ad features to maximize their revenues without hurting the user experience of their apps. Our work aims to provide app developers guidelines on the selection of ad networks, ad mediations, and ad placement by observing current common practices. To this end, we investigate 838 unique APIs from 207 ad networks which are extracted from 277,616 Android apps, develop a methodology of ad type classification based on UI interaction and behavior, and perform a large scale measurement study of in-app ads with static analysis techniques at the API granularity. We found that developers have more choices about ad networks than several years before. Most developers are conservative about ad placement and about 77 percent of the apps contain at most one ad library. Besides, the likeliness of an app containing ads depends on the app category to which it belongs. Furthermore, we propose a terminology and classify mobile ads into five ad types: Embedded, Popup, Notification, Offerwall, and Floating. Also, our research shows that it is a better solution for developers to integrate ad libraries with ad mediation feature in their apps because it may avoid bad ratings and improve user experience. And in our findings, more than 95 percent of embedded, popup, notification, and offer ads locate in the zero activity (main activity), the first activity and the second activity of Android apps. More interestingly, developers tend to put high aggressive ads on activities which need deeper user interaction. Our research is the first to reveal the preference of both developers and users for ad networks, ad mediation feature and ad types.
机译:应用程序内广告已成为移动互联网生态系统数百万应用程序开发人员的主要收入来源。广告网络通过为开发人员提供选择和嵌入应用程序,在应用程序货币化中发挥着重要作用。各种广告调解帮助开发人员管理应用中使用的所有广告库,以显示来自不同广告网络服务器的接收广告中的最佳可用广告。然而,开发人员缺乏关于如何选择数百个广告网络或广告调解以及各种广告功能的准则,以最大限度地提高他们的收入而不伤害他们的应用程序的用户体验。我们的工作旨在通过观察当前的普通实践,提供应用程序开发人员关于选择广告网络,广告调解和广告展览的指南。为此,我们调查了来自207个AD网络的838个独特的API,该网络从277,616 Android应用程序中提取,基于UI交互和行为开发了广告类型分类的方法,并对应用程序内广告进行了大规模测量研究,具有静态分析API粒度的技术。我们发现开发人员对广告网络有更多的选择比几年以前更多。大多数开发人员都是保守的广告位置,大约77%的应用程序包含在大多数广告库中。此外,包含广告的应用的可能性取决于它所属的应用类别。此外,我们提出了一个术语并将移动广告分为五种类型:嵌入式,弹出窗口,通知,提供空间和浮动。此外,我们的研究表明,开发人员将广告库与应用程序中的AD中介功能集成了一个更好的解决方案,因为它可能避免不良评级并提高用户体验。在我们的调查结果中,超过95%的嵌入式,弹出,通知,并提供广告位于零活动(主要活动),第一项活动和Android应用程序的第二个活动中找到。更有趣的是,开发人员倾向于将高攻击性广告放在需要更深用户互动的活动中。我们的研究是第一个揭示开发人员和用户的优先选择广告网络,AD中介功能和广告类型的偏好。

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