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DESIGN SCIENCE IN INFORMATION SYSTEMS RESEARCH

机译:信息系统研究中的设计科学

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Two paradigms characterize much of the research in the Information Systems discipline: behavioral science and design science. The behavioral-science paradigm seeks to develop and verify theories that explain or predict human or organizational behavior. The design-science paradigm seeks to extend the boundaries of human and organizational capabilities by creating new and innovative artifacts. Both paradigms are foundational to the IS discipline, positioned as it is at the confluence of people, organizations, and technology. Our objective is to describe the performance of design-science research in Information Systems via a concise conceptual framework and clear guidelines for understanding, executing, and evaluating the research. In the design-science paradigm, knowledge and understanding of a problem domain and its solution are achieved in the building and application of the designed artifact. Three recent exemplars in the research literature are used to demonstrate the application of these guidelines. We conclude with an analysis of the challenges of performing high-quality design-science research in the context of the, broader IS community.
机译:信息系统学科的许多研究都有两个范式:行为科学和设计科学。行为科学范式旨在发展和验证解释或预测人类或组织行为的理论。设计科学范式试图通过创建新的创新工件来扩展人员和组织能力的界限。这两种范例都是IS学科的基础,它正处于人,组织和技术融合的位置。我们的目标是通过简洁的概念框架和用于理解,执行和评估研究的清晰指南来描述信息系统中的设计科学研究的性能。在设计科学范式中,对问题域及其解决方案的知识和理解是在设计工件的构建和应用中实现的。研究文献中的三个最新示例用于说明这些准则的应用。最后,我们分析了在更广泛的IS社区中进行高质量设计科学研究的挑战。

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