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Heritage as a basis for creativity in creative industries: the case of taste industries

机译:传承是创意产业创造力的基础:品味产业

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The aim of this paper is to focus on the specificities of the creative processes in taste industries: industries that have connected the artistic and industrial dimensions to supply goods and services—demand for which derives not from the logic of needs and necessity, but from the logic of pleasures, tastes, ethic preferences and hedonism. These taste industries belong to the creative industries but, unlike scientific and technological production, they work not on the basis of cumulative knowledge (replacing goods by better quality amenities over time) but through the creation of ideas, drawings, recipes, goods and services which pass through time, and which constitute heritages. Thus, creativity works on the basis of heritages: that is, past and accumulated creativity. The paper considers how the different types of heritage (craftsmanship knowledge, creative knowledge, tastes, institutional heritage and common cultural heritage) contribute to creative process. It concludes on the double-edged effect of heritages, which while bestowing competitive advantages and favouring the development of creativity, do orient development along a given path, promoting a certain kind of creativity that may lead to lock-in effects, and build obstacles in the way of development.
机译:本文的目的是关注味觉行业中创新过程的特殊性:将艺术和工业方面联系起来以提供商品和服务的行业-需求并非源于需求和必要性的逻辑,而是源于享乐,品味,道德偏好和享乐主义的逻辑。这些味觉产业属于创意产业,但与科学技术生产不同,它们不是基于累积的知识(随着时间的流逝,用质量更高的便利设施来代替商品),而是通过创造思想,图纸,配方,商品和服务来工作穿越时空,构成遗产。因此,创造力是在传统的基础上发挥作用的,即过去和积累的创造力。本文考虑了不同类型的遗产(工艺知识,创造知识,口味,机构遗产和共同文化遗产)如何对创造过程做出贡献。它总结了遗产的双重效应,既赋予了竞争优势并有利于创造力的发展,又沿着既定路径定向发展,促进了某种可能导致锁定效应的创造力,并在发展过程中形成障碍。发展方式。

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