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Leading teams in the digital age: Four perspectives on technology and what they mean for leading teams

机译:数字时代的领先团队:技术的四个视角,以及他们对领先团队的意思

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Digital technologies are changing the nature of teamwork in ways that have important implications for leadership. Though conceptually rich and multi-disciplinary, much of the burgeoning work on technology has not been fully integrated into the leadership literature. To fill this gap, we organize existing work on leadership and technology, outlining four perspectives: (1) technology as context, (2) technology as sociomaterial, (3) technology as creation medium, and (4) technology as teammate. Each technology perspective makes assumptions about how technologies affect teams and the needs for team leadership. Within each perspective, we detail current work on leading teams. This section takes us from virtual teams to new vistas posed by leading online communities, crowds, peer production groups, flash teams, human-robot teams, and human-artificial intelligence teams. We identify 12 leadership implications arising from the ways digital technologies affect organizing. We then leverage our review to identify directions for future leadership research and practice.
机译:数字技术正在改变团队合作的性质,这方面具有重要对领导的影响。虽然概念性地丰富和多学科,但大部分蓬勃发展的技术工作尚未完全融入领导文献中。为了填补这一差距,我们组织了领导力和技术的现有工作,概述了四个观点:(1)技术为上下文,(2)技术为社会材料,(3)技术为创建媒介,(4)技术为队友。每个技术视角都假设技术如何影响团队和团队领导的需求。在每个角度内,我们详细介绍了在领先的团队中的当前工作。本节将我们从虚拟团队中从领先的在线社区,人群,同伴制作组,Flash团队,人工机组和人工智能团队带来的新Vistas。我们识别出于数字技术影响组织的方式产生的12个领导力。然后,我们利用我们的审查来确定未来领导力研究和实践的指示。

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