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首页> 外文期刊>Journal of visual communication & image representation >Multi-camera invariant appearance modeling for non-rigid object identification in a real-time environment
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Multi-camera invariant appearance modeling for non-rigid object identification in a real-time environment

机译:用于实时环境中非刚性物体识别的多摄像机不变外观建模

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摘要

Surveillance of wide areas requires a system of multiple cameras to keep observing people, the non-rigid objects. In such a multiple view system, the appearance of people obtained in one camera is usually different from the appearance obtained in other cameras. In order to correctly identify people, the unique appearance model of each specific object should be invariant to such changes. Unlike previous methods building an appearance model by using only single camera, our appearance modeling, in this paper, is based on the multi-camera environment to fit real cases. Our appearance model is represented by two hierarchical tree structures that are responsible for color and texture information, respectively, where each layer of a tree is maintained by a Gaussian mixture model (GMM). The identification process is performed with a delicate voting scheme without complicated computations to meet the requirements of real-time applications. Experimental results show that our unique appearance model is robust to translation, rotation, scaling, and shape variations. Furthermore, it is equipped with automatic model updating, and it achieves a high precision rate and high processing performance.
机译:广域监视需要一个由多个摄像头组成的系统,以不断观察非刚性物体。在这种多视图系统中,通常在一台照相机中获得的人物的外观与其他照相机中获得的人物的外观不同。为了正确地识别人,每个特定对象的唯一外观模型应始终保持不变。与以前仅使用单个摄像机建立外观模型的方法不同,本文中的外观模型基于多摄像机环境以适合实际案例。我们的外观模型由分别负责颜色和纹理信息的两个层次树结构表示,树的每一层都由高斯混合模型(GMM)维护。识别过程采用精细的投票方案执行,无需复杂的计算即可满足实时应用的要求。实验结果表明,我们独特的外观模型对平移,旋转,缩放和形状变化具有鲁棒性。此外,它还配备了自动模型更新功能,可以实现高精度和高处理性能。

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