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Steganography using a 3-player game

机译:使用3人游戏的隐写术

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摘要

Image steganography aims to securely embed secret information into cover images. Until now, adaptive embedding algorithms such as S-UNIWARD or Mi-POD, were among the most secure and most often used methods for image steganography. With the arrival of deep learning and more specifically, Generative Adversarial Networks (GAN), new steganography techniques have appeared. Among them is the 3 -player game approach, where three networks compete against each other. In this paper, we propose three different architectures based on the 3-player game. The first architecture is proposed as a rigorous alternative to two recent publications. The second takes into account stego noise power. Finally, our third architecture enriches the second one with a better interaction between embedding and extracting networks. Our method achieves better results compared to existing works Hayes and Danezis (2017), Zhu et al. (2018), and paves the way for future research on this topic.
机译:图像隐写术旨在将秘密信息安全地嵌入封面图像。到目前为止,自适应嵌入算法如S-UNIWAW或MI-POD,是图像隐喻中最安全和最常使用的方法之一。随着深度学习的到来,更具体地说,生成的对抗网络(GaN),已经出现了新的隐写技术。其中包括3个游戏方法,其中三个网络互相竞争。在本文中,我们提出了基于3人游戏的三种不同的架构。第一个架构被提出为最近两个出版物的严格替代品。第二次考虑了STEGO噪声功率。最后,我们的第三架构在嵌入和提取网络之间具有更好的互动,丰富了第二个架构。与现有的作品Hayes和Danezis(2017),朱等人相比,我们的方法达到了更好的结果。 (2018),为未来的研究铺平了这一主题的方式。

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