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首页> 外文期刊>Journal of information science and engineering >An Effective Bump Mapping Hardware Architecture Using Polar Coordinate System
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An Effective Bump Mapping Hardware Architecture Using Polar Coordinate System

机译:使用极坐标系统的有效凹凸映射硬件体系结构

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摘要

Bump mapping is a technique that represents the detailed parts of an object surface, such as the skin of a peanut, using the geometry mapping without complex modeling. However, the hardware implementation for bump mapping is very expensive, because a large amount of per pixel computations, including the normal vector shading, is required. In this paper, we propose an effective bump mapping algorithm that utilizes the reference space with the polar coordinate system and also propose a new hardware architecture associated with the proposed bump mapping algorithm. The proposed architecture reduces the computations to transform the vectors from the object space into the reference space by using a new vector rotation method. It also reduces the computations for the illumination calculation by using the law of cosine. Compared with the previous approaches, the proposed architecture reduces multiplication operations up to 78%.
机译:凹凸贴图是一种无需复杂建模即可使用几何贴图表示对象表面的详细部分(例如花生皮)的技术。但是,由于需要大量的每像素计算(包括法向矢量阴影),因此凹凸映射的硬件实现非常昂贵。在本文中,我们提出了一种有效的凹凸映射算法,该算法利用了极坐标系中的参考空间,并提出了一种与所提出的凹凸映射算法相关联的新硬件架构。所提出的体系结构减少了通过使用新的矢量旋转方法将矢量从对象空间转换为参考空间的计算。通过使用余弦定律,它也减少了照明计算的计算。与以前的方法相比,提出的体系结构将乘法运算最多减少了78%。

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