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Talking Fate, Torchlight and Rebel Galaxy with video game designer and developer Travis Baldree

机译:与视频游戏设计师和开发商Travis Baldree谈论命运,火炬之光和Rebel Galaxy

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摘要

Travis Baldree is a video game designer and developer (Fate, Torchlight, Rebel Galaxy), co-founder of Runic Games (2008) and co-founder and CEO of Double Damage Games (2014). This interview covers his career to date and includes discussion of the Fate series; Mythos;Diablo; Runic Games; Torchlight; Hob; Double Damage Games; Rebel Galaxy; game design; video game journalism; the gaming industry in relation to gender, race and ethnicity; accessibility; randomization, aesthetics, atmosphere and humour in games; in-game art andvoice work; and the appeal of sandbox games.
机译:Travis Baldree是视频游戏设计师和开发人员(Fate,Torchlight,Rebel Galaxy),Runic Games的联合创始人(2008年)和Double Damage Games的联合创始人兼首席执行官(2014年)。这次采访涵盖了他迄今为止的职业,并讨论了《命运》系列;神话;暗黑破坏神;符文游戏;手电筒;滚刀双重伤害游戏;反叛星系;游戏设计;电子游戏新闻;与性别,种族和种族有关的游戏产业;可及性;游戏中的随机性,美学,氛围和幽默感;游戏中的艺术和语音工作;以及沙盒游戏的吸引力。

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