Call video game can provide the dialogue between simulated voice human player and the video screen of animation character. Two or more players can respond in turn can be in response to each player and interconnection, to provide threeway or four-way dialogue to cartoon role and two or more cartoon roles. Picture and sound generate from the laser readable compressed format such as game that numerical data is respectively stored in such as CD-ROM disk and play the people game player and wait-for-response that each animated character talks. Each player has a hand-held controller, and that shows that two or more phrases or sentence and player's response are pressed close to selected phrase. Animation then responds to selected phrase, as its spoken language passes through human player. Speech recognition is not required. Each scene is branched off into two or more subsequent scenarios. But have several branch's dialog box sequences in each scene, to provide number of types of possible dialogue. Therefore people game player gives an illusion has dialogue people interesting, or activity, and history or imagination and animal-like character are taken a risk and drama then character in video screen as active participant.
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