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Illusory Control, Gambling, and Video Gaming: An Investigation of Regular Gamblers and Video Game Players

机译:虚假控制,赌博和视频游戏:定期赌徒和视频游戏玩家的调查

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摘要

There is a paucity of empirical research examining the possible association between gambling and video game play. In two studies, we examined the association between video game playing, erroneous gambling cognitions, and risky gambling behaviour. One hundred and fifteen participants, including 65 electronic gambling machine (EGM) players and 50 regular video game players, were administered a questionnaire that examined video game play, gambling involvement, problem gambling, and beliefs about gambling. We then assessed each groups’ performance on a computerised gambling task that involved real money. A post-game survey examined perceptions of the skill and chance involved in the gambling task. The results showed that video game playing itself was not significantly associated with gambling involvement or problem gambling status. However, among those persons who both gambled and played video games, video game playing was uniquely and significantly positively associated with the perception of direct control over chance-based gambling events. Further research is needed to better understand the nature of this association, as it may assist in understanding the impact of emerging digital gambling technologies.
机译:缺乏实证研究来研究赌博和视频游戏之间的可能联系。在两项研究中,我们研究了视频游戏玩法,错误的赌博认知与冒险的赌博行为之间的关联。对115名参与者(包括65名电子赌博机(EGM)玩家和50名常规视频游戏玩家)进行了问卷调查,以调查视频游戏玩法,赌博参与,问题赌博以及对赌博的信仰。然后,我们在涉及真钱的计算机赌博任务中评估了每个小组的表现。赛后调查调查了对赌博任务所涉及的技巧和机会的看法。结果表明,视频游戏本身与赌博参与或问题赌博状态没有显着相关。然而,在那些既赌博又玩电子游戏的人中,玩电子游戏与直接控制基于机会的赌博事件的感觉有着独特而显着的正相关。需要进一步研究以更好地了解这种关联的性质,因为它可能有助于理解新兴的数字赌博技术的影响。

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