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首页> 外文期刊>Journal of Construction Engineering and Management >Modeling Interfirm Dependency: Game Theoretic Simulation to Examine the Holdup Problem in Project Networks
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Modeling Interfirm Dependency: Game Theoretic Simulation to Examine the Holdup Problem in Project Networks

机译:建立公司间依赖性模型:博弈论模拟,研究项目网络中的滞留问题

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Subcontractor selection strategies used by contractors can significantly affect short-term project and long-term organizational success. Existing research on subcontractor selection strategy implicitly assumes that the evaluation of subcontractors depends on current conditions. We extend this perspective by integrating an agent-based simulation model with game theory to examine whether precontract partner selection strategies that do not consider subcontractor selection as a repeated game may lead to a version of the holdup problem. The holdup problem we investigate focuses on relationship-specific investments in learning after the introduction of an innovation or organizational change across a project network. A minimum total cost strategy may decelerate the rate of adaptation to an innovation or organizational change, thereby proving that the holdup problem can exist in project networks. The findings contribute to subcontractor selection strategy literature by simulating the impact of the holdup problem in project networks, distinguishing task interdependence as a moderating variable, and identifying that the minimum total cost strategy can be a suboptimal strategy for project networks adapting to systemic changes.
机译:承包商使用的分包商选择策略会严重影响短期项目和长期组织的成功。对分包商选择策略的现有研究隐含地假设分包商的评估取决于当前条件。我们通过将基于代理的仿真模型与博弈论相结合来扩展这种观点,以检验不将转包商选择视为重复博弈的预签约伙伴选择策略是否会导致滞留问题。在整个项目网络中引入创新或组织变革之后,我们研究的阻碍问题集中于学习中针对关系的特定投资。最低总成本策略可能会降低对创新或组织变更的适应率,从而证明项目网络中可能存在滞留问题。通过模拟滞留问题在项目网络中的影响,区分任务相互依赖性作为调节变量,并确定最小总成本策略可能是项目网络适应系统变化的次优策略,这些发现为分包商选择策略文献做出了贡献。

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