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Beyond Jeopardy and Lectures: Using Microsoft PowerPoint as a Game Design Tool to Teach Science

机译:超越危险和讲座:使用Microsoft PowerPoint作为游戏设计工具来教授科学

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To date, research involving homemade PowerPoint games as an instructional tool has not shown statistically significant gains in student performance. This paper examines the results of a study comparing the performance of students in a high school chemistry course who created homemade PowerPoint games as a test review with the students who used a traditional study guide on two separate unit tests. There was no statistically significant difference in performance on either test. Furthermore, there was no difference in performance between students who created games multiple times. More work is needed to strengthen the relationships between the protocol and the philosophical justifications, as previous studies found at least one of these justifications to be lacking in the student.
机译:迄今为止,以自制PowerPoint游戏为指导工具的研究尚未显示出学生成绩的统计学显着提高。本文研究了一项研究结果,该研究将高中化学课程的学生的表现与使用传统学习指南进行两个单独的单元测试的学生进行了比较,这些学生创建了自制的PowerPoint游戏作为测试复习。两种测试的性能均无统计学差异。此外,多次创建游戏的学生之间的表现没有差异。由于先前的研究发现学生中至少缺少这些理由之一,因此需要做更多的工作来加强协议与哲学理由之间的关系。

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