首页> 外文期刊>Journal of Computer Assisted Learning >Digital story design activities used for teaching programming effect on learning of programming concepts, programming self- efficacy, and participation and analysis of student experiences
【24h】

Digital story design activities used for teaching programming effect on learning of programming concepts, programming self- efficacy, and participation and analysis of student experiences

机译:用于教授编程的数字故事设计活动会影响编程概念的学习,编程自我效能以及学生体验的参与和分析

获取原文
获取原文并翻译 | 示例
       

摘要

Lay Description The aim of this research is to determine the effects and experiences of the use of digital story design activities in teaching applications of programming on academic achievement, participation, and programming self-efficacy. In the study, which is designed through the mixed method, quasi-experimental design is used in the quantitative dimension. The study group of the research consists of 62 fifth-grade students in a secondary school. During the 10-week application process, the experimental group was engaged in digital story design activities in the programming learning process, and the learning process of the control group was carried out without any extra activity. As a result of the research, it is found that students' level of learning of programming concepts, programming self-efficacy, and level of participation in teaching process change significantly and more positively depending on experimental process. In addition, various suggestions for application and research are presented in the research.
机译:位置描述本研究的目的是确定使用数字故事设计活动在教学应用中对学术成就,参与和编程自我效能的影响和经验。在通过混合方法设计的研究中,在定量方面使用了准实验设计。该研究的研究小组由一所中学的62名五年级学生组成。在为期10周的申请过程中,实验小组在编程学习过程中从事数字故事设计活动,而对照组的学习过程则没有任何额外的活动。研究结果表明,学生对编程概念的学习水平,编程的自我效能感以及对教学过程的参与程度会根据实验过程而发生显着,更积极的变化。此外,研究中还提出了各种应用和研究建议。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号