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User modeling for people with special needs

机译:针对有特殊需求的人的用户建模

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Purpose - The purpose of this paper is to present an approach where a novel user modeling wizard for people with motor impairments is used to gain a deeper understanding of very specific (touch-based and touchless) interaction patterns. The findings are used to set up and fill a user model which allows to automatically derive an application- and user-specific configuration for natural user interfaces. Design/methodology/approach - Based on expert knowledge in the domain of software/user interfaces for people with special needs, a test-case -based user modeling tool was developed. Task-based user tests were conducted with seven users for the touch-based interaction scenario and with five users for the touchless interaction scenario. The participants are all people with different motor and/or cognitive impairments. Findings - The paper describes the results of different test cases that were designed to model users' touch-based and touchless interaction capabilities. To evaluate the tool's findings, experts additionally judged the participants' performance (their opinions were compared to the tool's findings). The results suggest that the user modeling tool could quite well capture users' capabilities. Social implications - The paper presents a tool that can be used to model users' interaction capabilities. The approach aims at taking over some of the (very time-consuming) configuration tasks consultants have to do to configure software according to the needs of people with disabilities. This can lead to a wider accessibility of software, especially in the area of gesture-based user interaction. Originality/value - Part of the approach has been published in the proceedings of the Interactional Conference on Advances in Mobile Computing and Multimedia 2014. Significant additions have been made since (e.g. all of the touchless interaction part of the approach and the related user study).
机译:目的-本文的目的是提出一种方法,其中使用针对运动障碍者的新型用户建模向导来更深入地了解非常特定的(基于触摸和非触摸)交互模式。调查结果用于建立和填充用户模型,该模型允许自动为自然用户界面导出应用程序和特定于用户的配置。设计/方法/方法-基于软件/用户界面领域的专业知识,为有特殊需要的人开发了基于测试用例的用户建模工具。基于任务的用户测试针对基于触摸的交互场景进行了七个测试,针对非触摸交互场景进行了五个用户测试。参与者都是具有不同运动和/或认知障碍的人。结果-本文描述了旨在模拟用户的基于触摸和非触摸交互功能的不同测试用例的结果。为了评估工具的发现,专家还对参与者的表现进行了评判(他们的观点与工具的发现进行了比较)。结果表明,用户建模工具可以很好地捕获用户的功能。社会影响-本文提供了可用于建模用户交互功能的工具。该方法旨在接管顾问(根据顾问的需要)进行的一些(非常耗时的)配置任务,以配置软件。这可以导致更广泛的软件可访问性,尤其是在基于手势的用户交互方面。原创性/价值-该方法的一部分已在2014年移动计算和多媒体进步互动会议的会议记录中发表。此后进行了重大添加(例如,该方法的所有非接触式交互部分以及相关的用户研究) 。

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