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Virtual reality applications in education: a developing country perspective

机译:教育虚拟现实应用:发展中国家观点

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摘要

Virtual reality applications in education have emerged as rapidly developing technologies that have the potential to change education. However, the adoption of these applications has been relatively slow comparing to other applications. This study investigated the factors that affect students' intention to adopt virtual reality applications in education. Utilising the innovation of diffusion theory, the study investigated the factors that affect VR applications' adoption. These factors include social influence, image, and self-efficacy. The moderating influence of gender and age was also investigated. Results show that relative advantage, observability, compatibility, and complexity have a significant positive impact on VR apps adoption, complexity has a negative impact, and trialability has no significant impact. The results also supported the moderating impact of gender and age. Implications, recommendations, and suggestions for future work are presented and discussed.
机译:教育中的虚拟现实应用已成为迅速发展的技术,有可能改变教育。 然而,与其他应用相比,这些应用的采用相对缓慢。 本研究调查了影响学生在教育中采用虚拟现实应用的意图的因素。 利用扩散理论的创新,研究调查了影响VR应用程序采用的因素。 这些因素包括社会影响力,形象和自我效能。 还调查了性别和年龄的调节影响。 结果表明,相对的优势,可观察性,兼容性和复杂性对VR应用采用具有显着的积极影响,复杂性具有负面影响,可试验性没有显着影响。 结果还支持性别和年龄的调节影响。 提出并讨论了未来工作的影响,建议和建议。

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