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Consequences of Play: A Systematic Review of the Effects of Online Gaming

机译:游戏的后果:在线游戏效果的系统评价

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Massively Multiplayer Online Games (MMOGs) have received considerable attention in news headlines describing gamers who have died while engaging in excessive play. However, more common physical and psychosocial effects attributed to online video gaming are social isolation, increased aggression, and negative academic and occupational consequences. In consideration of the bias in reporting negative consequences of video gaming, a systematic review was conducted to evaluate the evidence of the effects of MMOGs on those who play them. In the sixteen studies that met the inclusion criteria, analysis revealed that only those players who were classified as “addicted” or engaged in “problematic game play” experienced significant negative consequences, with many gamers finding positive aspects to video gaming such as enjoyment, feelings of achievement, friendship, and a sense of community. However, significant limitations in the studies point to the need for further research so that appropriate treatments and interventions can be developed for problematic game play.
机译:大型多人在线游戏(MMOG)在新闻头条中受到了相当大的关注,这些新闻头条描述了由于过度玩游戏而死亡的玩家。但是,归因于在线视频游戏的更常见的生理和心理影响是社交孤立,侵略性增加以及负面的学术和职业后果。考虑到报告视频游戏负面影响的偏见,进行了系统的评估,以评估MMOG对玩游戏者的影响的证据。在满足入选标准的16项研究中,分析显示,只有那些被归类为“上瘾”或从事“有问题的游戏”的玩家会遭受重大的负面影响,许多玩家在视频游戏中发现积极的方面,例如享受,感受成就,友谊和社区感。但是,研究中的重大局限性表明需要进行进一步研究,以便针对有问题的游戏玩法开发适当的治疗方法和干预措施。

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