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3D visualisation for online retail Factors in consumer behaviour

机译:在线零售的3D可视化消费者行为的因素

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摘要

This work investigates the effect of 3D product visualisation on online shopping behaviour. A virtual shopping interface with product categories projected in both 2D and 3D was developed and deployed. The main purpose of this system was to determine the suitability of a 3D virtual catalogue as a shopping outlet for consumers and the potential impact on consumer shopping behaviour. The virtual catalogue was implemented as a web-based interface, with products displayed with the intent of determining whether the level of presence experienced affected consumer motivations to shop. Participants completed an immersive tendency questionnaire to ascertain their alertness and levels of immersion before viewing the interface, and afterwards completed a presence questionnaire related to the viewing experience. The results showed significant correlations between individual immersive tendencies and presence experienced. In addition, items in the presence questionnaire were aligned with ease of use, interactivity and realism. This leads to a number of recommendations for the design of future virtual shopping environments and considerations for the assessment of online consumer behaviour.
机译:这项工作研究了3D产品可视化对在线购物行为的影响。开发并部署了一个虚拟购物界面,该界面具有在2D和3D模式下预测的产品类别。该系统的主要目的是确定3D虚拟目录是否适合作为消费者的购物渠道,以及对消费者购物行为的潜在影响。虚拟目录被实现为基于Web的界面,其显示的产品旨在确定存在的水平是否会影响消费者的购物动机。参与者在观看界面之前先完成了一项沉浸倾向调查问卷,以确定他们的警觉性和沉浸程度,然后再完成了与观看体验相关的在场调查问卷。结果表明,个体的沉浸倾向与所经历的存在显着相关。此外,在场问卷中的项目都与易用性,交互性和真实感保持一致。这为未来的虚拟购物环境设计提出了许多建议,并为评估在线消费者的行为提供了考虑因素。

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