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The Effect of Using Class PC and Interactive Boards on Students' Academic Achievement and Creative Thinking: Applied Study on 2nd Grade Science Students at Private Schools

机译:使用课堂PC和互动板对学生的学业成绩和创造性思维的影响:私立学校二年级理科学生的应用研究

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摘要

The purpose of the article is to investigate the impact of teaching and learning methods on Jordanian students' performance in primary schools. This study is of quasi-experimental design. Three tools are used in this study: an interactive board, a class PC and traditional tools. The data was collected by questionnaires, and then regressions were used to test the hypothesis. The results indicate that for creativity thinking, the highest difference between pre and post-test is related to class PC followed by traditional learning and finally interactive boards. Moreover, results indicate that the three tools affect fluency, flexibility and originality, while they have no significant effect on elaboration. The results also indicate that for the academic achievement class the PC reported the highest mean, followed by interactive boards and finally by traditional tools. Furthermore, results show that using class the PC and interactive boards affect students' creative thinking as compared to traditional teaching.
机译:本文的目的是调查教与学方法对约旦学生小学成绩的影响。这项研究是准实验设计。本研究中使用了三种工具:交互式板,PC类和传统工具。通过问卷调查收集数据,然后使用回归检验该假设。结果表明,对于创造力思维,测验前后的最大差异与课堂PC,传统学习以及交互式板有关。此外,结果表明,这三种工具会影响流畅性,灵活性和独创性,而对精心设计没有显着影响。结果还表明,对于学术成就类,PC报告的平均值最高,其次是互动委员会,最后是传统工具。此外,结果表明,与传统教学相比,使用课堂上的PC和互动板会影响学生的创造性思维。

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