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A multimodal tactile interface for immersive virtual experience

机译:用于身临其境的虚拟体验的多模式触觉界面

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Multimodal interaction generally allows the user to exploit multiple modes of interfacing with a system. A multimodal interface activates multiple sensory channels to achieve deeper user involvement and enhance the communication with the system. Sensory stimulation is one of the most important factors to reach multimodality and represents a challenge in human-computer interaction to realise enriched virtual representations. Furthermore, playing successfully in a virtual system requires synchronisation among the reproduced signals stimulating the different sensory channels. This paper presents the design and implementation of a multimodal tactile interface to create an immersive virtual experience. The proposed system is the evolution of a previous tactile platform; the main novelties regard the introduction of audio and visual feedbacks to a tactile feedback, signals' synchronisation, and system testing, with the aim to create a robust application to be integrated into novel human-computer interfaces. Tests are carried out to evaluate the degree of synchronism among the three different outputs, system latency, and the quality of multimodal interaction provided based on the ability of users to discriminate different materials by their virtual simulation.
机译:多模式交互通常允许用户利用与系统接口的多种模式。多模式界面激活多个感官通道,以实现更深入的用户参与并增强与系统的通信。感觉刺激是达到多模态的最重要因素之一,它代表了人机交互以实现丰富的虚拟表示的挑战。此外,在虚拟系统中成功播放需要刺激不同感觉通道的再现信号之间的同步。本文介绍了多模态触觉界面的设计和实现,以创建沉浸式虚拟体验。拟议的系统是以前的触觉平台的发展;主要的创新之处在于将音频和视觉反馈引入触觉反馈,信号同步和系统测试,目的是创建一个强大的应用程序以集成到新颖的人机界面中。根据用户通过虚拟仿真区分不同材料的能力,进行了测试以评估三个不同输出之间的同步程度,系统延迟和多模式交互的质量。

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