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Combining UML Profiles to Design Serious Games Dedicated to Trace Information in Decision Processes

机译:结合UML配置文件来设计专用于在决策过程中跟踪信息的严重游戏

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An expert assessment consists of an ordered series of decisions that have to respond to time-evolving information contexts. Improving decisions made in a risk context requires better knowledge of reasoning mechanisms. The authors think that serious games can constitute a rich observatory for reasoning and decisions. However, the design of these games is not trivial and is rarely scalable or reusable. This paper proposes a UML profile library for generically modeling expert reasoning in situations using serious games that involve risks. Two main UML profiles are dedicated to both serious games and gamer decisions traceability modeling. Complementary profiles address risk expert reasoning modeling and data quality modeling. The authors illustrate the approach using the design of a serious game about avalanche risk analysis.
机译:专家评估包括一个有序的一系列决策,必须响应时间不断发展的信息环境。改善风险背景下的决定需要更好地了解推理机制。作者认为,严肃的游戏可以构成丰富的天文台,以便推理和决定。但是,这些游戏的设计并不琐碎,很少可扩展或可重复使用。本文提出了一个UML简介库,用于在使用涉及风险的严肃游戏的情况下在局势上普遍建模专家推理。两个主要的UML配置文件致力于严重的游戏和游戏玩家决策可追溯性建模。互补型材地址风险专家推理建模和数据质量建模。作者说明了使用关于雪崩风险分析的严重游戏的设计的方法。

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