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首页> 外文期刊>International journal of human-computer interaction >Enabling Human-Machine Interaction in Projected Virtual Environments Through Camera Tracking of Imperceptible Markers
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Enabling Human-Machine Interaction in Projected Virtual Environments Through Camera Tracking of Imperceptible Markers

机译:通过摄像机跟踪不可察觉的标记,在预计的虚拟环境中实现人机交互

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摘要

Existing tracking methods designed for interacting with projection-based displays generally require visible artifacts to be introduced in the environment in order to guarantee effective stability and accuracy. For instance, in optical-oriented approaches, either the camera sensor or the reference pattern used for tracking are often located within the user's sight (or interfere with it), thus occluding portions of the scene or altering the perception of the virtual environment. Several ways to tackle these issues have been recently explored. Proposed approaches basically aim at making the presence of tracking references in the virtual space transparent to the user. However, such solutions introduce possibly critical constraints on required hardware or environment configuration. In this work, a novel tracking approach based on imperceptible fiducial markers is proposed. The approach relies on a hiding technique that allows digital images to be embedded in (and retrieved from) a projected scene by exploiting the properties of light polarization and additive color mixing. In particular, the virtual scene is obtained by overlapping the light beams of two projectors and by dealing with markers' hiding via color compensation. A prototype setup has been deployed, where interaction with a flat surface projection environment has been evaluated in terms of tracking accuracy and artifacts avoidance performance by using a consumer camera equipped with a polarizing filter. Although the performed tests presented in this article represent only a preliminary and a partial evaluation of the proposed approach, they provided encouraging results indicating that the proposed technique could be possibly applied in more complex interaction scenarios still with limited hardware requirements.
机译:设计用于与基于投影的显示器交互的现有跟踪方法通常需要在环境中引入可见的伪像,以确保有效的稳定性和准确性。例如,在面向光学的方法中,用于跟踪的摄像机传感器或参考图案通常位于用户的视线内(或对其进行干扰),从而遮挡了场景的一部分或改变了对虚拟环境的感知。最近已经探索了解决这些问题的几种方法。所提出的方法主要旨在使跟踪参考在虚拟空间中的存在对用户透明。但是,这样的解决方案对所需的硬件或环境配置引入了可能的关键约束。在这项工作中,提出了一种基于无法察觉的基准标记的新型跟踪方法。该方法依赖于隐藏技术,该技术通过利用光偏振和加色混色的特性,将数字图像嵌入到投影场景中(并从中检索)。特别地,通过重叠两个投影仪的光束并通过颜色补偿处理标记的隐藏来获得虚拟场景。已经部署了原型设置,其中已通过使用配备有偏振滤镜的家用相机在跟踪精度和避免伪像方面评估了与平面投影环境的交互。尽管本文中进行的测试仅代表对所提出方法的初步评估和部分评估,但它们提供了令人鼓舞的结果,表明所提出的技术可以应用在仍具有有限硬件要求的更复杂的交互方案中。

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