首页> 外文期刊>International journal of gaming and computer-mediated simulations >The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments
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The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments

机译:在3D多用户虚拟环境中使用屏幕和纸张地图在3D多用户虚拟环境中导航效率的影响

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This study aims to analyze the effects of using on-screen and paper maps on navigation efficiency in 3D MUVEs. There were 48 participants in the study, which has a randomized true experimental design. The researchers administered a demographics questionnaire and the spatial visualization test to the participants and formed three groups by checking a variety of independent variables, the On-Screen Map (OSM) group, the Paper Map (PM) group, and the Coordinate System (CS) group, which did not use any kind of map. The participants completed three tasks with increasing difficulty levels. There was a statistically significant difference between the methods for the completion times of the first task and aggregate tasks. This difference was between CS and PM as well as between CS and OSM. Participants got confused and lost the most in the CS group and the least in the OSM group. The CS group took longer to complete the tasks and got lost more frequently. Navigational aids that included visual tips about the environment increased the navigation efficiency of the participants using the MUVE.
机译:本研究旨在分析使用屏幕和纸张地图对3D官方导航效率的影响。该研究中有48名参与者,具有随机真实的实验设计。研究人员通过检查各种独立变量,屏幕地图(OSM)组,纸质地图(PM)组和坐标系(CS)来管理人口统计学调查问卷和对参与者的空间可视化测试,并通过检查各种独立变量,屏幕映射(OSM)组和坐标系(CS )组,没有使用任何类型的地图。参与者完成了三项任务,随着难度级别的增加。在第一个任务的完成时间和总任务的方法之间存在统计学上的显着差异。这种差异在CS和PM之间以及CS和OSM之间。参与者在CS集团中迷茫并失去了最多,最少在OSM集团中。 CS集团花了更长时间才能完成任务,并更频繁地失效。包括视觉提示关于环境的导航辅助工具增加了使用MUVE的参与者的导航效率。

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