首页> 外文期刊>International journal of gaming and computer-mediated simulations >Serious Games Development Research Laboratories: The Student Experience
【24h】

Serious Games Development Research Laboratories: The Student Experience

机译:严肃游戏开发研究实验室:学生体验

获取原文
获取原文并翻译 | 示例
       

摘要

As students in a serious games development and research laboratory, we feel that serious games research is often plagued by a specific issue: poor communication between the academic community and game developers. This issue is not due to a lack of interest or the disbelief that a dialogue would be mutually beneficial, but is instead caused by a language barrier disconnecting the two fields. Simply put, scientists speak one language and game developers another. Academics write and publish in journals that only academics from similar fields read and understand. No matter how great their theory-driven ideas and design guidelines may be, they are rarely put to proper use, remaining inaccessible to the non-scientist. If a researcher asks their production team to incorporate game features that promote metacognitive strategies so as to improve the players' critical thinking skills, they will likely receive blank stares in return. The barrier extends both ways.
机译:作为认真的游戏开发和研究实验室的学生,我们认为认真的游戏研究通常受到一个特定问题的困扰:学术界与游戏开发商之间的沟通不畅。这个问题不是由于缺乏兴趣或不相信对话会是互惠互利的,而是由于语言障碍使两个领域脱节而引起的。简而言之,科学家使用一种语言,而游戏开发人员则使用另一种语言。学者在期刊上发表文章并发表文章,只有类似领域的学者才能阅读和理解。无论他们的理论驱动的思想和设计指南有多伟大,它们都很少得到适当的使用,这是非科学家无法获得的。如果研究人员要求他们的制作团队加入能够促进元认知策略的游戏功能,从而提高玩家的批判性思维能力,那么他们很可能会得到空白的回望。障碍双向延伸。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号