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Identifying Flow in Video Games: Towards a New Observation-Based Method

机译:识别视频游戏中的流:寻求基于观察的新方法

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摘要

The flow, or optimal experience, is a highly focused mental state leading to immersion and high performance. Although flow theory has been widely applied to research on videogames, methods based on behavior observation to identify flow states are limited in this domain. The aim of the present study was to develop a new method to detect flow episodes occurring during a gaming session from observation of players' behaviors and analysis of game replays. The authors developed an optimal experience behavior pattern and a related coding scheme. In-depth interviews were then conducted to determine whether episodes coded as flow by researchers were also described as such by the players themselves. Findings showed that intense concentration followed by an expression of satisfaction could be a useful pattern to detect flow. Unexpectedly, the interviews suggested that frustration, as well as joy, may also be an emotional signature of flow. This study shed new light on the relationship between gameplay and flow.
机译:流程或最佳体验是一种高度专注的心理状态,可导致沉浸感和高性能。尽管流量理论已被广泛应用于视频游戏的研究,但是基于行为观察来识别流量状态的方法在该领域中受到限制。本研究的目的是开发一种新方法,通过观察玩家的行为并分析游戏重播来检测游戏过程中发生的流程事件。作者开发了最佳体验行为模式和相关的编码方案。然后进行了深入采访,以确定玩家自己是否也将研究人员编码为情节的情节描述为情节。研究结果表明,集中注意力并随后表示满意可能是检测血流的有用模式。出乎意料的是,访谈表明,挫败感和喜悦也可能是流动的情感特征。这项研究为游戏玩法和流量之间的关系提供了新的思路。

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