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How do coalitions get built? Evidence from an extensive form coalition game with and without communication

机译:联盟如何建立?有和没有沟通的广泛形式的联合游戏的证据

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In the laboratory, we investigate a non-cooperative three-person coalition game with externalities and the opportunity to extend existing coalitions. One bargainer, the builder, can propose and build a coalition over two stages. We examine the hypothesis that both absolute and relative payoffs affect the coalition formation process (and outcome). We observe many inefficient two-person final coalitions, and that the distribution of outcomes is sensitive to the constellation of both absolute and relative payoffs. Relative payoffs appear to be applied more myopically than has been observed in bilateral sequential bargaining games or suggested by social preference models. We hypothesize that the prevalence of two-person coalitions stems from builder's uncertainty about individual acceptance thresholds. In fact, allowing nonbinding communication among the bargainers increases the prevalence of efficient coalitions. The main implication is that efficient coalition building involves strategies for mitigating the strategic uncertainty inherent in building coalitions.
机译:在实验室中,我们研究了具有外部性的非合作型三人联盟博弈,并提供了扩展现有联盟的机会。一个讨价还价者,建设者,可以在两个阶段中提议并建立一个联盟。我们检验了绝对收益和相对收益都影响联盟形成过程(和结果)的假设。我们观察到许多无效的两人最终联盟,并且结果的分布对绝对和相对收益的星座都很敏感。相对收益似乎比双边顺序讨价还价游戏或社会偏好模型所建议的更为近视。我们假设两人联盟的盛行源于建造者对个人接受阈值的不确定性。实际上,允许讨价还价者之间进行无约束力的沟通会增加有效联盟的普遍性。主要含义是,有效的联盟建设涉及缓解联盟建设所固有的战略不确定性的策略。

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