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Experiences in Using Virtual Reality in Design and Graphics Classrooms

机译:在设计和图形教室中使用虚拟现实的经验

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摘要

This paper discusses how the use of virtual reality technology impacts student learning and faculty teaching methods, both individually and collectively. Experiences concerning implementation and interactions between instructors and students are presented. Surveys were conducted to collect students' responses concerning the use of VR in design and graphics classrooms. Students noted that the use of VR offers advantages over other learning methods. Students' spatial skills were significantly improved after a semester of virtual reality-based instruction. Some challenges in implementing virtual reality in classrooms are also discussed.
机译:本文讨论了虚拟现实技术的使用如何对学生的学习和教师教学方法产生单独和集体的影响。介绍了有关实施和教师与学生之间互动的经验。进行调查以收集学生对在设计和图形教室中使用VR的反应。学生们指出,使用VR可以提供优于其他学习方法的优势。经过一个学期的虚拟现实教学,学生的空间技能得到了显着提高。还讨论了在教室中实施虚拟现实的一些挑战。

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