...
首页> 外文期刊>The international journal of engineering education >Gamifying an Artificial Intelligence Course in Engineering Education
【24h】

Gamifying an Artificial Intelligence Course in Engineering Education

机译:游戏化工程教育中的人工智能课程

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

Students' motivation and engagement are important factors for actual learning. By using game-thinking and game elements in an education context we can attract learners' attention, increase their motivation and engage them to participate more actively in their learning process. In this work we present a gamified experience to teach Artificial Intelligence to computer science engineers. The inclusion of a competition and other game elements in the course has proved to be fun for the students, they attend more to class, they look for the continuous improvement of their work, no one copies and the level of assignments handed in is high.
机译:学生的动机和参与度是进行实际学习的重要因素。通过在教育环境中使用游戏思维和游戏元素,我们可以吸引学习者的注意力,增强他们的动力并使他们更积极地参与他们的学习过程。在这项工作中,我们呈现了游戏化的经验,向计算机科学工程师教授人工智能。事实证明,在课程中加入比赛和其他游戏元素对学生来说很有趣,他们上课的次数更多,他们希望自己的工作不断进步,没有人复制,而且交到的作业水平很高。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号