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Photometric Stereo with General, Unknown Lighting

机译:具有一般,未知照明的光度立体

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摘要

Work on photometric stereo has shown how to recover the shape and reflectance properties of an object using multiple images taken with a fixed viewpoint and variable lighting conditions. This work has primarily relied on known lighting conditions or the presence of a single point source of light in each image. In this paper we show how to perform photometric stereo assuming that all lights in a scene are distant from the object but otherwise unconstrained. Lighting in each image may be an unknown and may include arbitrary combination of diffuse, point and extended sources. Our work is based on recent results showing that for Lambertian objects, general lighting conditions can be represented using low order spherical harmonics. Using this representation we can recover shape by performing a simple optimization in a low-dimensional space. We also analyze the shape ambiguities that arise in such a representation. We demonstrate our method by reconstructing the shape of objects from images obtained under a variety of lightings. We further compare the reconstructed shapes against shapes obtained with a laser scanner.
机译:关于光度立体的工作已经展示了如何使用在固定视点和可变光照条件下拍摄的多个图像来恢复对象的形状和反射特性。这项工作主要依赖于已知的照明条件或每个图像中存在单点光源。在本文中,我们演示了如何假设场景中的所有光线都远离对象但没有其他限制的情况下执行光度立体测量。每个图像中的照明可能是未知的,并且可能包括漫反射光源,点光源和扩展光源的任意组合。我们的工作基于最近的结果,该结果表明对于朗伯对象,可以使用低阶球谐函数表示一般照明条件。使用这种表示,我们可以通过在低维空间中执行简单的优化来恢复形状。我们还分析了这种表示形式中出现的形状歧义。我们通过从在各种照明下获得的图像重建对象的形状来演示我们的方法。我们进一步将重建的形状与使用激光扫描仪获得的形状进行比较。

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