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Modeling TCP NewReno Slow Start and Congestion- Avoidance using Simulation Approach

机译:使用仿真方法对TCP NewReno慢启动和拥塞建模-避免

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摘要

TCP steady-state Performance is affected by the congestion in the network and to select an appropriate data for the available capacity (bottle-neck link) is an open issue. This congestion is mainly arises when a large amount of flow (FTP transaction) is to be sent. The aim of this paper is to solve these issues up to the maximum level using simulation approach in already defined algorithms. Our measurement is able to predict more accurately TCP send rate to avoid packet loss and increasing throughput and saw-tooth effect in congestion window while comparing with TCP New Reno. The simulation result shows that the proposed schema can achieve higher throughput and lower delay, full and always link utilization with minor packet loss which will be controlled by using some TCP New Reno already defined mechanism and modifying slow start and congestion avoidance algorithms.
机译:TCP稳态性能受网络拥塞的影响,为可用容量(瓶颈连接)选择合适的数据是一个未解决的问题。这种拥塞主要是在要发送大量流量(FTP事务)时发生的。本文的目的是在已经定义的算法中使用仿真方法来最大程度地解决这些问题。与TCP New Reno相比,我们的测量能够更准确地预测TCP发送速率,从而避免数据包丢失以及在拥塞窗口中增加吞吐量和锯齿效应。仿真结果表明,所提出的方案可以实现更高的吞吐量和更低的延迟,完整且始终具有链路利用率,并且丢包率很小,这将通过使用一些已经定义好的TCP New Reno机制并修改慢启动和拥塞避免算法来控制。

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