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Strong Strategic Support of Cooperation in Multistage Games

机译:多阶段游戏合作的强大战略支持

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The problem of cooperation in repeated and multistage games is considered. The strong equilibrium (equilibrium stable against deviations of coalitions) with payoffs which can be attained under cooperation is constructed for a wide class of such games. The new solution concept based on solutions of stage games is introduced and in some cases this solution is a subset of the core defined for repeated and multistage games in a classical way. It is also proved that this newly introduced solution concept is strongly time consistent. The strong time consistency of the solution is a very important property since in case it does not take place players in reality in some time instant in subgame on cooperative trajectory may switch from the previously selected optimal solution to any other optimal solution in the subgame and as result realize the solution which will not be optimal in the whole game.
机译:考虑了重复和多阶段游戏中的合作问题。在广泛的此类博弈中,可以构建通过合作获得的具有回报的强均衡(对联盟偏离稳定的平衡)。引入了基于舞台游戏解决方案的新解决方案概念,在某些情况下,该解决方案是为经典游戏中的重复和多阶段游戏定义的核心子集。还证明了这种新引入的解决方案概念在时间上具有高度一致性。解决方案的强大的时间一致性是非常重要的属性,因为如果在现实情况下,子游戏中某个时刻的协作轨迹上玩家没有在现实中发生,则玩家可能会从先前选择的最优解决方案切换到子游戏中的任何其他最优解决方案,并且结果实现了并非在整个游戏中都是最优的解决方案。

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