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CONVEX GAMES VERSUS CLAN GAMES

机译:凸版游戏与家族游戏

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摘要

In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each monotonic convex game generates a total clan game with zero worth for the clan by a "dualize and extend" procedure. These procedures are also useful for relating core elements and elements of the Weber set of the corresponding games.
机译:在本文中,我们通过利用相应边际博弈的性质来描述凸博弈和总氏博弈。我们表明,“双重化和限制”程序将氏族零价值的氏族总游戏转换为单调凸游戏。此外,每个单调凸游戏会通过“双重化和扩展”过程生成一个总宗族游戏,宗族的价值为零。这些过程对于关联核心元素和相应游戏的Weber集的元素也很有用。

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