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'Core' and 'Periphery' in a Monetary Union: A Macroeconomic Policy Game

机译:货币联盟中的“核心”和“外围”:宏观经济政策博弈

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摘要

We develop a dynamic game model of a two-country monetary union to study strategic interactions between macroeconomic policy makers, namely the central bank and governments. In this union, the governments of participating countries pursue national goals when deciding on fiscal policies, whereas the common central bank's monetary policy aims at union-wide objective variables. The union considered is asymmetric, consisting of a core, with lower initial public debt, and a periphery, with higher initial public debt. For a symmetric demand shock, we derive numerical solutions of the dynamic game between the governments and the central bank using the OPTGAME algorithm. We show that mildly active cooperative countercyclical policies dominate noncooperative solutions and a scenario of no policy intervention. Optimal policies call for a brief expansionary action to bolster the effects on output and a return to a small fiscal primary surplus as soon as the crisis is over until the targeted level of public debt is reached.
机译:我们开发了一个由两个国家组成的货币联盟的动态博弈模型,以研究宏观经济决策者(即中央银行和政府)之间的战略互动。在这个联盟中,参与国政府在决定财政政策时追求国家目标,而共同中央银行的货币政策则针对整个联盟的目标变量。所考虑的工会是不对称的,由核心组成,其初始公共债务较低,而外围组织则具有较高的初始公共债务。对于对称的需求冲击,我们使用OPTGAME算法推导了政府与中央银行之间动态博弈的数值解。我们表明,积极合作的反周期政策主导着非合作解决方案,并且没有政策干预。最佳政策要求采取短暂的扩张性行动,以增强对产出的影响,并在危机结束后尽快恢复到少量的财政基本盈余,直至达到公共债务的目标水平。

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