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Integrating Tactile And Force Feedback For Highly Dynamic Tasks: Technological, Experimental And Epistemological Aspects

机译:集成触觉和力反馈以完成高度动态的任务:技术,实验和认识论方面

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摘要

For hand-object interaction in real situations the interplay between the local tactile interaction and force interaction seems to be very important. In current haptic interfaces, however, two different trends are present: force feedback devices which offer a permanent invariable grip and a resultant force, and tactile devices, which offer variable local patterns, often used for texture rendering. The purpose of the present work is to combine the two types of devices in a coherent manner. In the new device presented here, the tactile stimulation is obtained from strictly the same interaction loop, and obeys to the same physical model, as the force feedback, providing the information on the spatial distribution of forces circulating between the object and the fingertip. An experiment on following sharp edges of virtual object comparing the force feedback alone and different tactile augmentations is presented and discussed, alone with some open epistemological issues.
机译:对于真实情况下的手-物体相互作用,局部触觉相互作用与力相互作用之间的相互作用似乎非常重要。然而,在当前的触觉界面中,存在两种不同的趋势:提供永久不变的抓握力和合力的力反馈设备,以及提供可变的局部模式的触觉设备,通常用于纹理渲染。本工作的目的是以一致的方式组合两种类型的设备。在此处介绍的新设备中,触觉刺激是从严格相同的交互回路中获得的,并且服从相同的物理模型(作为力反馈),从而提供有关在对象和指尖之间循环的力的空间分布的信息。提出并讨论了在跟随虚拟对象的锐利边缘进行比较单独的力反馈和不同的触觉增强的实验,以及一些开放的认识论问题。

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