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Decision-making and biases in cybersecurity capability development: Evidence from a simulation game experiment

机译:网络安全能力发展中的决策和偏见:来自仿真游戏实验的证据

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We developed a simulation game to study the effectiveness of decision-makers in overcoming two complexities in building cybersecurity capabilities: potential delays in capability development; and uncertainties in predicting cyber incidents. Analyzing 1479 simulation runs, we compared the performances of a group of experienced professionals with those of an inexperienced control group. Experienced subjects did not understand the mechanisms of delays any better than inexperienced subjects; however, experienced subjects were better able to learn the need for proactive decision-making through an iterative process. Both groups exhibited similar errors when dealing with the uncertainty of cyber incidents. Our findings highlight the importance of training for decision-makers with a focus on systems thinking skills, and lay the groundwork for future research on uncovering mental biases about the complexities of cybersecurity.
机译:我们开发了一种模拟游戏,研究决策者在建设网络安全能力克服两种复杂性方面的有效性:能力发展的潜在延误;预测网络事件的不确定性。分析1479年仿真运行,将一群经验丰富的专业人士与未经经验的对照组的表演进行了比较。经验丰富的科目不明确延迟的机制,而不是缺乏经验的科目;然而,经验丰富的受试者能够更好地学习通过迭代过程进行积极主动决策的必要性。在处理网络事件的不确定性时,两组都表现出类似的错误。我们的调查结果强调了培训决策者的重要性,重点是系统思维技能,并为未来的揭露心理偏见的研究奠定了基础,了解了网络安全的复杂性。

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