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Stochastic game logic

机译:随机博弈逻辑

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摘要

Stochastic game logic (SGL) is a new temporal logic for multi-agent systems modeled by turn-based multi-player games with discrete transition probabilities. It combines features of alternating-time temporal logic (ATL), probabilistic computation tree logic and extended temporal logic. SGL contains an ATL-like modality to specify the individual cooperation and reaction facilities of agents in the multi-player game to enforce a certain winning objective. While the standard ATL modality states the existence of a strategy for a certain coalition of agents without restricting the range of strategies for the semantics of inner SGL formulae, we deal with a more general modality. It also requires the existence of a strategy for some coalition, but imposes some kind of strategy binding to inner SGL formulae. This paper presents the syntax and semantics of SGL and discusses its model checking problem for different types of strategies. The model checking problem of SGL turns out to be unde-cidable when dealing with the full class of history-dependent strategies. We show that the SGL model checking problem for memoryless deterministic strategies as well as the model checking problem of the qualitative fragment of SGL for memoryless randomized strategies is PSPACE-complete, and we establish a close link between natural syntactic fragments of SGL and the polynomial hierarchy. Further, we give a reduction from the SGL model checking problem under memoryless randomized strategies into the Tarski algebra which proves the problem to be in EXPSPACE.
机译:随机游戏逻辑(SGL)是用于多主体系统的新时间逻辑,该系统由具有离散过渡概率的基于回合的多玩家游戏建模。它结合了交替时间时间逻辑(ATL),概率计算树逻辑和扩展时间逻辑的功能。 SGL包含一个类似于ATL的模式,用于指定多人游戏中代理商的个人合作和反应设施,以实现一定的获胜目标。尽管标准的ATL模态声明了某种特定的代理联盟策略的存在,但没有限制内部SGL公式的语义的策略范围,但是我们处理的是更通用的模态。它还需要为某些联盟提供一种策略,但是将某种策略绑定到内部SGL公式。本文介绍了SGL的语法和语义,并讨论了针对不同类型策略的模型检查问题。当处理所有与历史相关的策略时,SGL的模型检查问题变得难以确定。我们证明无记忆确定性策略的SGL模型检查问题以及无记忆随机策略的SGL定性片段的模型检查问题是PSPACE完全的,并且我们在SGL的自然句法片段和多项式层次结构之间建立了紧密的联系。此外,我们将无记忆随机策略下的SGL模型检查问题简化为Tarski代数,证明了问题在于EXPSPACE。

著录项

  • 来源
    《Acta Informatica》 |2012年第4期|p.203-224|共22页
  • 作者单位

    Faculty for Computer Science, Institute for Theoretical Computer Science,Technische UniversitSt Dresden, 01062 Dresden, Germany;

    Faculty of Informatics, Masaryk University, Botanicki 68a,60200 Brno, Czech Republic;

    Faculty for Computer Science, Institute for Theoretical Computer Science,Technische UniversitSt Dresden, 01062 Dresden, Germany;

    Faculty of Informatics, Masaryk University, Botanicki 68a,60200 Brno, Czech Republic;

  • 收录信息 美国《科学引文索引》(SCI);
  • 原文格式 PDF
  • 正文语种 eng
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