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首页> 外文期刊>IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences >Optimized Implementation of Pedestrian Tracking Using Multiple Cues on GPU
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Optimized Implementation of Pedestrian Tracking Using Multiple Cues on GPU

机译:在GPU上使用多个提示优化行人跟踪

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摘要

Nowadays, pedestrian recognition for automotive and security applications that require accurate recognition in images taken from distant observation points is a recent challenging problem in the field of computer vision. To achieve accurate recognition, both detection and tracking must be precise. For detection, some excellent schemes suitable for pedestrian recognition from distant observation points are proposed, however, no tracking schemes can achieve sufficient performance. To construct, an accurate tracking scheme suitable for pedestrian recognition from distant observation points, we propose a novel pedestrian tracking scheme using multiple cues: HSV histograms and HOG features. Experimental results show that the proposed scheme can properly track a target pedestrian where tracking schemes using only a single cue fails. Moreover, we implement the proposed scheme on NVIDIA® Tesla™ C1060 processor, one of the latest GPU, to achieve real-time processing of the proposed scheme. Experimental results show that computation time required for tracking of a frame by our implementation is reduced to 8.80 ms even though Intel® Core~™ i7 CPU 975 @ 3.33 GHz spends 111 ms.
机译:如今,用于汽车和安全应用的行人识别需要在从远处观察点拍摄的图像中进行准确识别,这已成为计算机视觉领域的新挑战。为了获得准确的识别,检测和跟踪都必须精确。为了进行检测,提出了一些适合于从远处观察点识别行人的出色方案,但是,没有任何跟踪方案可以实现足够的性能。为了构建适合从远处观察点识别行人的精确跟踪方案,我们提出了一种使用多种提示的新型行人跟踪方案:HSV直方图和HOG特征。实验结果表明,所提出的方案可以正确跟踪目标行人,而仅使用单个提示的跟踪方案将失败。此外,我们在NVIDIA®Tesla™C1060处理器(最新的GPU之一)上实现了建议的方案,以实现建议方案的实时处理。实验结果表明,即使英特尔®酷睿™i7 CPU 975 @ 3.33 GHz花费了111毫秒,我们的实施方式所跟踪的帧所需的计算时间也减少到了8.80毫秒。

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