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Fusing Multiview and Photometric Stereo for 3D Reconstruction under Uncalibrated Illumination

机译:融合多视图和测光立体在未校准照明下进行3D重建

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摘要

We propose a method to obtain a complete and accurate 3D model from multiview images captured under a variety of unknown illuminations. Based on recent results showing that for Lambertian objects, general illumination can be approximated well using low-order spherical harmonics, we develop a robust alternating approach to recover surface normals. Surface normals are initialized using a multi-illumination multiview stereo algorithm, then refined using a robust alternating optimization method based on the ell_{1} metric. Erroneous normal estimates are detected using a shape prior. Finally, the computed normals are used to improve the preliminary 3D model. The reconstruction system achieves watertight and robust 3D reconstruction while neither requiring manual interactions nor imposing any constraints on the illumination. Experimental results on both real world and synthetic data show that the technique can acquire accurate 3D models for Lambertian surfaces, and even tolerates small violations of the Lambertian assumption.
机译:我们提出了一种从各种未知照明下捕获的多视图图像中获得完整,准确的3D模型的方法。根据最近的结果表明,对于朗伯对象,可以使用低阶球谐函数很好地近似一般照明,我们开发了一种鲁棒的交替方法来恢复表面法线。使用多照明多视图立体算法对表面法线进行初始化,然后使用基于ell_ {1}度量的鲁棒交替优化方法对其进行细化。使用形状先验检测到错误的正常估计。最后,计算出的法线用于改进初步3D模型。重建系统实现了水密性和鲁棒性的3D重建,而无需手动交互或对照明施加任何约束。在现实世界和合成数据上的实验结果表明,该技术可以获取Lambertian曲面的准确3D模型,甚至可以容忍轻微违反Lambertian假设的情况。

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