首页> 外文期刊>Visualization and Computer Graphics, IEEE Transactions on >Robust Interactive Collision Handling between Tools and Thin Volumetric Objects
【24h】

Robust Interactive Collision Handling between Tools and Thin Volumetric Objects

机译:工具与薄体积对象之间的鲁棒交互式碰撞处理

获取原文
获取原文并翻译 | 示例
           

摘要

Treating the interactions of soft tissue with rigid user-guided tools is a difficult problem. This is particularly true if the soft tissue has a slender shape, i.e., resembling a thin shell, and if the underlying numerical time-integration scheme employs large time steps. In this case, large mutual displacements of both the tool and the soft tissue occur frequently, resulting in deep interpenetrations or breakthroughs. As a consequence, the computation of spatially and temporally coherent contact spaces turns out to be very challenging. In this paper, an approach is proposed that is tailored to these kinds of interactions. To solve this problem, a novel spatially reduced representation of the soft tissue geometry is employed where the dominant dimensions of the object are approximated by a 2D triangle surface, while the third dimension is given in terms of nodal radii. To construct a feasible, nonpenetrating configuration, a novel manifold projection scheme is presented where the colliding triangles are rasterized into a distance field in order to robustly estimate the contact spaces, even for large intersections. The method produces physically plausible results, albeit it is purely geometric, and the material parameters are neglected at the collision response stage. Various examples, including an interactive prototype arthroscopy simulator, underline the wide applicability of the approach.
机译:用刚性的用户引导工具治疗软组织的相互作用是一个难题。如果软组织具有细长的形状,即类似于薄壳,并且基础的数字时间积分方案采用较大的时间步长,则尤其如此。在这种情况下,工具和软组织都经常发生较大的相互移位,从而导致深层互穿或穿透。结果,在空间和时间上相干的接触空间的计算被证明是非常具有挑战性的。在本文中,提出了一种适合于此类交互的方法。为了解决这个问题,采用了一种新颖的空间缩小的软组织几何形状表示法,其中对象的主要尺寸由2D三角形表面近似,而第三个尺寸则根据节点半径给出。为了构造可行的,非穿透性的配置,提出了一种新颖的流形投影方案,其中将碰撞的三角形栅格化为距离场,以便即使对于较大的相交点也能够稳健地估计接触空间。该方法产生的物理上合理的结果,尽管它纯粹是几何的,并且在碰撞响应阶段忽略了材料参数。各种示例,包括交互式原型关节镜模拟器,都强调了该方法的广泛适用性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号