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Comparing State-of-the-Art and Emerging Augmented Reality Interfaces for Autonomous Vehicle-to-Pedestrian Communication

机译:比较最先进的和新兴的增强现实界面,为自主车辆到行人交流

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Providing pedestrians and other vulnerable road users with a clear indication about a fully autonomous vehicle status and intentions is crucial to make them coexist. In the last few years, a variety of external interfaces have been proposed, leveraging different paradigms and technologies including vehicle-mounted devices (like LED panels), short-range on-road projections, and road infrastructure interfaces (e.g., special asphalts with embedded displays). These designs were experimented in different settings, using mockups, specially prepared vehicles, or virtual environments, with heterogeneous evaluation metrics. Promising interfaces based on Augmented Reality (AR) have been proposed too, but their usability and effectiveness have not been tested yet. This paper aims to complement such body of literature by presenting a comparison of state-of-the-art interfaces and new designs under common conditions. To this aim, an immersive Virtual Reality-based simulation was developed, recreating a well-known scenario represented by pedestrians crossing in urban environments under non-regulated conditions. A user study was then performed to investigate the various dimensions of vehicle-to-pedestrian interaction leveraging objective and subjective metrics. Even though no interface clearly stood out over all the considered dimensions, one of the AR designs achieved state-of-the-art results in terms of safety and trust, at the cost of higher cognitive effort and lower intuitiveness compared to LED panels showing anthropomorphic features. Together with rankings on the various dimensions, indications about advantages and drawbacks of the various alternatives that emerged from this study could provide important information for next developments in the field.
机译:提供行人和其他易受攻击的道路用户,清楚地指示完全自主车辆状态,意图是至关重要的,使他们共存。在过去几年中,已经提出了各种外部接口,利用不同的范式和技术,包括车载设备(如LED面板),短程路线投影和道路基础设施接口(例如,具有嵌入的特殊沥青显示)。这些设计在不同的环境中进行了实验,使用模型,专门准备的车辆或虚拟环境,具有异质评估度量。已经提出了基于增强现实(AR)的有前途的界面,但其可用性和有效性尚未进行测试。本文旨在通过在常见条件下提出最先进的界面和新设计的比较来补充这些文献。为此目的,开发了一种基于沉浸式虚拟现实的仿真,在非监管条件下重建了在城市环境中交叉的人行人交叉的知名情景。然后执行用户学习以研究利用目标和主观度量的车辆到行人交互的各种尺寸。即使没有通过所有被认为的尺寸明确地展开的界面,AR设计中的一个设计也在安全性和信任方面实现了最先进的结果,而与显示人为拟人的LED面板相比,在更高的认知努力和较低的直观方面取得了最先进的结果特征。与各种维度的排名一起,有关从本研究中出现的各种替代方案的迹象的指示可以为该领域的下一个发展提供重要信息。

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