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首页> 外文期刊>IEEE Transactions on Signal Processing >Design Methodology for Real-Time FPGA-Based Sound Synthesis
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Design Methodology for Real-Time FPGA-Based Sound Synthesis

机译:基于FPGA的实时声音合成的设计方法

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摘要

Explicit finite difference (FD) schemes can realize highly realistic physical models of musical instruments but are computationally complex. A design methodology is presented for the creation of field-programmable gate array (FPGA)-based micro-architectures for FD schemes which can be applied to a range of applications with varying computational requirements, excitation and output patterns and boundary conditions. It has been applied to membrane and plate-based sound producing models, resulting in faster than real-time performance on a Xilinx XC2VP50 device which is 10 to 35 times faster than general purpose and digital signal processors. The models have developed in such a way to allow a wide range of interaction (by a musician) thereby leading to the possibility of creating a highly realistic digital musical instrument.
机译:显式有限差分(FD)方案可以实现高度逼真的乐器物理模型,但计算复杂。提出了一种设计方法,用于创建用于FD方案的基于现场可编程门阵列(FPGA)的微体系结构,该体系结构可应用于计算需求,激励和输出模式以及边界条件变化的一系列应用。它已应用于基于膜和板的发声模型,在Xilinx XC2VP50器件上产生的实时性能要比通用和数字信号处理器快10至35倍。这些模型的开发方式允许(音乐家)进行广泛的互动,从而导致创建高度逼真的数字乐器的可能性。

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