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首页> 外文期刊>IEEE Transactions on Robotics >A Fundamental Tradeoff Between Performance and Sensitivity Within Haptic Rendering
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A Fundamental Tradeoff Between Performance and Sensitivity Within Haptic Rendering

机译:触觉渲染中性能和灵敏度之间的根本折衷

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摘要

In this paper, we show that for haptic rendering using position feedback, the structure of the feedback loop imposes a fundamental tradeoff between accurate rendering of virtual environments and sensitivity of closed-loop responses to hardware variations and uncertainty. Due to this tradeoff, any feedback design that achieves high-fidelity rendering incurs a quantifiable cost in terms of sensitivity. Analysis of the tradeoff reveals certain combinations of virtual environment and haptic device dynamics for which performance is achieved only by accepting very poor sensitivity. This analysis may be used to show that certain design specifications are infeasible and may guide the choice of hardware to mitigate the tradeoff severity. We illustrate the predicted consequences of the tradeoff with an experimental study.
机译:在本文中,我们表明,对于使用位置反馈的触觉渲染,反馈环的结构在虚拟环境的精确渲染与闭环对硬件变化和不确定性响应的敏感性之间进行了基本权衡。由于这种权衡,实现高保真渲染的任何反馈设计都会在灵敏度方面产生可量化的成本。权衡分析表明,虚拟环境和触觉设备动力学的某些组合只能通过接受非常差的灵敏度来实现性能。该分析可以用来表明某些设计规范是不可行的,并且可以指导硬件的选择以减轻折衷的严重性。我们通过实验研究来说明权衡的预期结果。

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