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Christopher Alexander's pattern language

机译:克里斯托弗·亚历山大(Christopher Alexander)的模式语言

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In a series of books published between 1964 and 1987 (C. Alexander, 1964; 1987; C. Alexander et al., 1975; 1977), Christopher Alexander, an urban planner and architect, has inspired object oriented programmers with his idea of a pattern language, which originally catalogued solutions to common problems faced by any community or individual creating livable structures such as a town or a house. His approach might also help technical communicators polish and perfect our own standard rhetorical structures (such as the procedure, user guide, or reference), viewed as common ways of answering frequent, if virtual questions from our users. Alexander's way of describing age-old patterns such as neighbourhoods, streets, paths, and homes may give us a model for creating our own set of patterns in technical communication, whether or not we adopt some of the eager elaborations offered by folks in the object oriented design world.
机译:在1964年至1987年之间出版的一系列书籍中(C. Alexander,1964; 1987; C。Alexander等,1975; 1977),城市规划师和建筑师Christopher Alexander启发了面向对象的程序员,他的想法是模式语言,最初将解决社区或个人创建宜居结构(例如城镇或房屋)所面临的常见问题的解决方案分类。他的方法还可以帮助技术交流者完善和完善我们自己的标准修辞结构(例如过程,用户指南或参考),这被视为回答用户经常提出的虚拟问题的常用方式。亚历山大描述邻里,街道,小路和房屋等古老模式的方式可能为我们提供了一种在技术交流中创建自己的模式集的模型,无论我们是否采用了对象中人们的热切追求。面向设计的世界。

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