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Real-Time Dense Reconstruction of Tissue Surface From Stereo Optical Video

机译:立体光学视频实时密集重建组织表面

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We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and then to mosaic the reconstructed 3D models. To handle the common low-texture regions on tissue surfaces, we propose effective post-processing steps for the local stereo matching method to enlarge the radius of constraint, which include outliers removal, hole filling, and smoothing. Since the tissue models obtained by stereo matching are limited to the field of view of the imaging modality, we propose a model mosaicking method by using a novel feature-based simultaneously localization and mapping (SLAM) method to align the models. Low-texture regions and the varying illumination condition may lead to a large percentage of feature matching outliers. To solve this problem, we propose several algorithms to improve the robustness of the SLAM, which mainly include 1) a histogram voting-based method to roughly select possible inliers from the feature matching results; 2) a novel 1-point RANSAC-based PnP algorithm called as DynamicR1PPnP to track the camera motion; and 3) a GPU-based iterative closest points (ICP) and bundle adjustment (BA) method to refine the camera motion estimation results. Experimental results on ex- and in vivo data showed that the reconstructed 3D models have high-resolution texture with an accuracy error of less than 2mm. Most algorithms are highly parallelized for GPU computation, and the average runtime for processing one key frame is 76.3 ms on stereo images with 960 x 540 resolution.
机译:我们提出一种从立体光学视频实时重建组织表面的密集三维(3D)模型的方法,其基本思想是首先通过使用立体匹配从视频帧中提取3D信息,然后将其镶嵌重建的3D模型。为了处理组织表面上常见的低纹理区域,我们为局部立体匹配方法提出了有效的后处理步骤,以扩大约束半径,其中包括离群值去除,孔填充和平滑化。由于通过立体匹配获得的组织模型限于成像模态的视野,因此我们提出了一种模型镶嵌方法,该方法通过使用基于特征的同时定位和映射(SLAM)方法来对齐模型。低纹理区域和变化的照明条件可能会导致很大一部分特征匹配异常值。为了解决这个问题,我们提出了几种提高SLAM鲁棒性的算法,主要包括:1)基于直方图投票的方法,从特征匹配结果中大致选择可能的inlier; 2)一种新颖的基于RANSAC的1点PnP算法,称为DynamicR1PPnP,用于跟踪摄像机的运动; 3)基于GPU的迭代最近点(ICP)和包调整(BA)方法来细化相机运动估计结果。体外和体内数据的实验结果表明,重建的3D模型具有高分辨率纹理,精度误差小于2mm。大多数算法都高度并行化以进行GPU计算,在分辨率为960 x 540的立体图像上,处理一个关键帧的平均运行时间为76.3 ms。

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