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The Parallelized Automatic Mesh Generation Using Dynamic Bubble System With GPGPU

机译:使用带有GPGPU的动态气泡系统并行自动生成网格

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An automatic mesh generation method employing a dynamic bubble system can provide a high-quality mesh for electromagnetic finite-element analysis. However, there is a problem in that it takes a very long time to compute the bubbles' movement when a mesh with a large number of elements is produced. It is possible to independently and simultaneously compute the bubbles' movement; therefore, the computation of the bubbles' movement is suitable for parallel computing. In order to shorten the computation time, the computation of the bubbles' movement is parallelized with the graphics-processing unit (GPU). We propose a dynamic bubble system parallelized with GPU. As a result, a reduction in computation time was achieved.
机译:采用动态气泡系统的自动网格生成方法可以为电磁有限元分析提供高质量的网格。但是,存在这样的问题:当产生具有大量元素的网格时,要花费很长时间来计算气泡的运动。可以独立并同时计算气泡的运动;因此,气泡运动的计算适用于并行计算。为了缩短计算时间,气泡运动的计算与图形处理单元(GPU)并行化。我们提出了与GPU并行的动态气泡系统。结果,减少了计算时间。

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